Quint Rtgi.fx ((free)) Download
Access to the RTGI shader is available via a subscription tier. This directly supports the ongoing development, optimization, and compatibility updates of the shader for newer games. 2. The Free/Public "Quint" Repository
With these details, I can provide custom optimization settings or troubleshooting steps for your specific system. Share public link
It uses depth buffer information to calculate light bounces, making it compatible with almost any game running DirectX 9, 10, 11, or 12, as well as Vulkan and OpenGL . Quint Rtgi.fx Download
Open your game's main installation directory where the game executable sits. Look for a folder named reshade-shaders . Open the Shaders subfolder and paste Quint_Rtgi.fx inside.
This is where Marty McFly’s shader comes in. By using this shader with ReShade, you can inject path-traced lighting into almost any game. Access to the RTGI shader is available via
Accurately models both soft lighting (diffuse) and shiny reflections (specular) to bridge the gap between real-time and offline rendering .
If you want to tailor this setup for a specific title, tell me: What are you trying to mod? What graphics card (GPU) are you currently running? The Free/Public "Quint" Repository With these details, I
Find the reshade-shaders folder created during the ReShade installation. Move the qUINT_rtgi.fx file into reshade-shaders/Shaders .
Here are the key performance settings to look for in the qUINT_rtgi.fx configuration panel:
It casts virtual light rays across this 3D data to calculate how light should bounce and where shadows should fall.
While it works on non-RTX cards, you will want at least an Nvidia GTX 1070 / AMD RX 580 for 1080p gameplay at stable framerates. For 4K, an RTX 3070/RX 6700 XT or higher is highly recommended.