The latest version of ReShade RTGI, version 0.3.3, brings several notable improvements and features:
Simulates how light bounces off surfaces to create realistic color bleeding and shadows.
One of the best features of 0.33 is the ability to use to stabilize the rays. You will need a compatible motion vector shader file (often named quint motion vectors.fx ) placed inside your shader directory.
Download the latest version of ReShade from the official website (—this is mandatory for depth-buffer access in multiplayer/single-player games). reshade rtgi 033 download patched
Here, you will need to adjust your depth buffer settings (such as clearing inverse depth) to ensure your game world isn't reflecting the skybox over top of foreground objects. Step 4: Add Motion Vectors
Downloading patched or cracked versions of RTGI carries significant risks. Unlike legitimate software obtained through official channels, unofficial downloads may contain malware, keyloggers, or other malicious code designed to compromise your system.
Copy the contents of the archive's Shaders folder into reshade-shaders/Shaders . The latest version of ReShade RTGI, version 0
The absolute safest and most stable way to get the latest, fully functional version of RTGI is directly through Pascal Gilcher’s official Patreon page. Supporting the creator ensures you receive clean, optimized files and access to setup tutorials. How to Install ReShade and Setup RTGI 0.33
However, many users seek the specific "ReShade RTGI 0.33 patched" version. This version bypasses built-in network or authentication checks that can cause standard builds to deactivate during gameplay.
If the depth buffer is inverted, go to the tab, click Edit Global Preprocessor Definitions , and flip RESHADE_DEPTH_IS_INVERTED between 0 and 1 . Optimizing RTGI 0.33 for Best Performance Download the latest version of ReShade from the
Version marked a massive leap forward in the RTGI beta lifecycle. Notably, it refined the temporal stability of the lighting and introduced integration for motion vectors . This allowed the ray tracing effects to account for moving objects in the scene, drastically reducing flickering and ghosting during fast-paced gameplay or cutscenes. The Landscape of "Patched" or Unofficial Files
Reduced light leaking through thin walls and solid geometry. The Role of a "Patched" Shader
Light bounces off colored surfaces and tints nearby objects.